documenthow a fwiend levels upβ
666 eggs. One pool. Every level is something a person did.
Deposit to grow.
Get taken on a journey.
Keep the pool full so nobody is sad.
List it on FWA. It levels up every block. Take it out and it stops.
28 hours in the pool. Or four journeys. Never one.
The only decision in the game.
+7,200 xpa whole day, in one block
+7,200 xpa whole day, in one block
+1,800 xpa quarter day, once hatched
7,200 xp. A whole level early. A slice of one later. It never skips a level.
You paid to deposit it. It is grateful.
Three prices. Any mix.
| level | days in the pool | journeys | homecomings |
|---|---|---|---|
| 5 | 1 | 1 | 4 |
| 20 | 1 | 1 | 4 |
| 50 | 2 | 2 | 8 |
| 75 | 4Β½ | 4Β½ | 18 |
| 90 | 7Β½ | 7Β½ | 30 |
| 100 | 10 | 10 | 40 |
Level 90 is an achievement. Level 100 is a coordination problem.
The first three to get there are legendary. Forever, in the contract.
About ten months if it never leaves the pool. It cannot be bought.
Anyone can claim it for a fwiend at the line. The first three claims win.
Drawn often. Kept often. It jumps, and it leaves.
Drawn less. Strangers take the ETH. It comes home, again and again.
How much of the whole collection is in the pool. It never slows anyone. It changes the picture.
$ fwiends explain supply ........ 666 cook .......... +1 xp / block in FWA hatch ......... level 4, ~28 h journey ....... +7,200 xp (1 day), once hatched homecoming .... +1,800 xp (1/4 day) level cost .... 1 journey at 5 .. 10 at 100 mood .......... collection-wide, 10% happy legendary ..... first 3 to level 100, anyone may claim tunable ....... journey, homecoming, mood ladder, until sealed fixed ......... curve, hatch, level 100 to 100 ........ ~10 months, never leaving journeys alone. ~317 β
Listed it. Kept it. Relisted it. Sent it home.
Fwiends don't let fwiends stay sad. πΎ
The short version. Questions to @daemons404.